package com.haiyou.common.constants.game;

public interface ThreadConstants {
	/** 玩家或宗门信息通知跨服*/
	String CROSS_NOTICE = "cross-notice";
	/** 宗门战力计算*/
	String GUILD_POWER = "guild-power";
	/** 异步消息提交*/
	String ASYNC_MSG = "async-msg";
	/** 排行任务*/
	String RANK_MSG = "rank-msg";
	/** 上传打点日志*/
	String UPLOAD_LOG = "upload-log";
	/** 上传打点读取日志*/
	String UPLOAD_READ_LOG = "upload-read-log";

	/** 聊天消息*/
	String CHAT_MSG = "chat-msg";
	/** 聊天消息上报*/
	String UP_CHAT_MSG = "up-chat-msg";
	/** 游戏服心跳*/
	String GAME_HEART = "game-heart";
	/** 延迟重复时间任务*/
	String TIME_TASK = "time-task";
	
	/** 全服邮件定时检测*/
	String SERVER_MAIL_CHECK = "server-mail-check";
	
	/** 登录线程检查*/
	String LOGIN_WORK_CHECK = "login-work-check";
	/** ehdb临时缓存*/
	String EH_DB_CACHE = "eh-db-cache";
	
	public interface TimeTaskType{
		/** 春节打年兽*/
		int TYPE1 = 1;
	}
}
